feat: Bindings for gaming with XtMapper

This commit is contained in:
Ahmad Ansori Palembani 2024-04-01 18:33:56 +07:00
parent 6a7f25fff9
commit 6e327704bc
Signed by: null2264
GPG key ID: BA64F8B60AF3EFB6

View file

@ -1,6 +1,7 @@
# the keyboard devices it reads from, if no devices are specified, it reads from all # the keyboard devices it reads from, if no devices are specified, it reads from all
devices: devices:
- "/dev/input/by-id/usb-SEMICO_USB_Gaming_Keyboard-event-kbd" #- "/dev/input/by-id/usb-SEMICO_USB_Gaming_Keyboard-event-kbd"
#- "/dev/input/by-id/usb-1bcf_08a0-event-kbd"
# this is executed when mouseless starts, e.g. useful for setting the keyboard layout # this is executed when mouseless starts, e.g. useful for setting the keyboard layout
# startCommand: "setxkbmap de" # startCommand: "setxkbmap de"
@ -32,7 +33,7 @@ layers:
#q: layer initial #q: layer initial
backspace: layer initial backspace: layer initial
# keep the mouse layer active # keep the mouse layer active
space: layer mouse space: layer game
r: reload-config r: reload-config
l: move 1 0 l: move 1 0
h: move -1 0 h: move -1 0
@ -45,3 +46,10 @@ layers:
enter: button left enter: button left
backslash: button middle backslash: button middle
rightshift: button right rightshift: button right
- name: game
passThrough: true
bindings:
esc: layer initial
up: w
down: s
s: k0