chore(hypr/hyprland): Move nvidia related config to its own section

Also add information regarding game performance using these env vars
This commit is contained in:
Ahmad Ansori Palembani 2024-07-24 12:35:38 +07:00
parent acd513371b
commit 4b76f393e9
Signed by: null2264
GPG key ID: BA64F8B60AF3EFB6

View file

@ -175,23 +175,26 @@ env = SDL_VIDEODRIVER,wayland
env = CLUTTER_BACKEND,wayland
env = MOZ_ENABLE_WAYLAND,1
env = MOZ_DISABLE_RDD_SANDBOX,1
env = _JAVA_AWT_WM_NONREPARENTING=1
env = _JAVA_AWT_WM_NONREPARENTING,1
env = QT_AUTO_SCREEN_SCALE_FACTOR,1
env = QT_QPA_PLATFORM,wayland
#env = LIBVA_DRIVER_NAME,nvidia
#env = GBM_BACKEND,nvidia-drm
#env = __GLX_VENDOR_LIBRARY_NAME,nvidia
env = __NV_PRIME_RENDER_OFFLOAD,1
#env = __VK_LAYER_NV_optimus,NVIDIA_only
env = PROTON_ENABLE_NGX_UPDATER,1
env = NVD_BACKEND,direct
env = __GL_GSYNC_ALLOWED,1
env = __GL_VRR_ALLOWED,1
env = WLR_DRM_NO_ATOMIC,1
env = WLR_USE_LIBINPUT,1
#env = XWAYLAND_NO_GLAMOR,1 # with this you'll need to use gamescope for gaming
env = __GL_MaxFramesAllowed,1
env = WLR_RENDERER_ALLOW_SOFTWARE,1
# >> NVIDIA bullshit -- Turning this on may cause lag on games. You may try using gamescope to workaround it.
#env = XWAYLAND_NO_GLAMOR,1
#env = LIBVA_DRIVER_NAME,nvidia
#env = GBM_BACKEND,nvidia-drm
#env = __GLX_VENDOR_LIBRARY_NAME,nvidia
#env = __VK_LAYER_NV_optimus,NVIDIA_only
#env = WLR_RENDERER_ALLOW_SOFTWARE,1
# << NVIDIA bullshit
cursor {
no_hardware_cursors = false