chore(hypr/hyprland): Move nvidia related config to its own section
Also add information regarding game performance using these env vars
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1 changed files with 10 additions and 7 deletions
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@ -175,23 +175,26 @@ env = SDL_VIDEODRIVER,wayland
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env = CLUTTER_BACKEND,wayland
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env = CLUTTER_BACKEND,wayland
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env = MOZ_ENABLE_WAYLAND,1
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env = MOZ_ENABLE_WAYLAND,1
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env = MOZ_DISABLE_RDD_SANDBOX,1
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env = MOZ_DISABLE_RDD_SANDBOX,1
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env = _JAVA_AWT_WM_NONREPARENTING=1
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env = _JAVA_AWT_WM_NONREPARENTING,1
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env = QT_AUTO_SCREEN_SCALE_FACTOR,1
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env = QT_AUTO_SCREEN_SCALE_FACTOR,1
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env = QT_QPA_PLATFORM,wayland
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env = QT_QPA_PLATFORM,wayland
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#env = LIBVA_DRIVER_NAME,nvidia
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#env = GBM_BACKEND,nvidia-drm
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#env = __GLX_VENDOR_LIBRARY_NAME,nvidia
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env = __NV_PRIME_RENDER_OFFLOAD,1
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env = __NV_PRIME_RENDER_OFFLOAD,1
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#env = __VK_LAYER_NV_optimus,NVIDIA_only
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env = PROTON_ENABLE_NGX_UPDATER,1
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env = PROTON_ENABLE_NGX_UPDATER,1
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env = NVD_BACKEND,direct
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env = NVD_BACKEND,direct
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env = __GL_GSYNC_ALLOWED,1
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env = __GL_GSYNC_ALLOWED,1
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env = __GL_VRR_ALLOWED,1
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env = __GL_VRR_ALLOWED,1
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env = WLR_DRM_NO_ATOMIC,1
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env = WLR_DRM_NO_ATOMIC,1
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env = WLR_USE_LIBINPUT,1
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env = WLR_USE_LIBINPUT,1
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#env = XWAYLAND_NO_GLAMOR,1 # with this you'll need to use gamescope for gaming
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env = __GL_MaxFramesAllowed,1
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env = __GL_MaxFramesAllowed,1
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env = WLR_RENDERER_ALLOW_SOFTWARE,1
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# >> NVIDIA bullshit -- Turning this on may cause lag on games. You may try using gamescope to workaround it.
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#env = XWAYLAND_NO_GLAMOR,1
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#env = LIBVA_DRIVER_NAME,nvidia
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#env = GBM_BACKEND,nvidia-drm
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#env = __GLX_VENDOR_LIBRARY_NAME,nvidia
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#env = __VK_LAYER_NV_optimus,NVIDIA_only
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#env = WLR_RENDERER_ALLOW_SOFTWARE,1
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# << NVIDIA bullshit
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cursor {
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cursor {
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no_hardware_cursors = false
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no_hardware_cursors = false
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